最終更新:2019-04-26 (金) 16:17:30 (1819d)
Application.dataPath
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Contains the path to the game data folder (Read Only).
http://docs.unity3d.com/ScriptReference/Application-dataPath.html
Unity Editor
- <path to project folder>/Assets
Mac player
- <path to player app bundle>/Contents
iOS player
- <path to player app bundle>/<AppName?.app>/Data (this folder is read only, use Application.persistentDataPath to save data).
Win/Linux player
- <path to executablename_Data folder> (note that most Linux installations will be case-sensitive!)
Web player
- The absolute url to the player data file folder (without the actual data file name)
WebGL
- The absolute url to the player data file folder (without the actual data file name)
Android
- Normally it would point directly to the APK. The exception is if you are running a split binary build in which case it points to the the OBB instead.
- Android/data/app/パッケージ名-hash/base.apk?