最終更新:2019-11-29 (金) 15:30:41 (1602d)  

SceneManager.LoadScene
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public static void LoadScene (string sceneName, SceneManagement.LoadSceneMode mode= LoadSceneMode.Single);

https://docs.unity3d.com/ja/current/ScriptReference/SceneManagement.SceneManager.LoadScene.html

SceneManagement.LoadSceneMode

  • LoadSceneMode.Single?Closes all current loaded Scenes and loads a Scene.
    LoadSceneMode.Additive?Adds the Scene to the current loaded Scenes.