最終更新:2015-03-31 (火) 02:36:42 (3307d)  

GLSL 1.30
Top / GLSL 1.30

メモ

  • OpenGL 3.0?の世代のGLSL

Vertex shader attributes

  • attribute? vec4 gl_Color?
  • attribute? vec4 gl_SecondaryColor?
  • attribute? vec3? gl_Normal?
  • attribute? vec4 gl_Vertex
  • attribute? vec4 gl_MultiTexCoord0?
  • attribute? vec4 gl_MultiTexCoord1?
  • attribute? vec4 gl_MultiTexCoord2?
  • attribute? vec4 gl_MultiTexCoord3?
  • attribute? vec4 gl_MultiTexCoord4?
  • attribute? vec4 gl_MultiTexCoord5?
  • attribute? vec4 gl_MultiTexCoord6?
  • attribute? vec4 gl_MultiTexCoord7?
  • attribute? float gl_FogCoord?
  • These are all deprecated in GLSL 1.30, and removed in GLSL 1.40? and later.