最終更新:2024-01-18 (木) 13:01:04 (99d)  

BABYLON.Texture
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This represents a texture in babylon. It can be easily loaded from a network, base64 or html input.

new Texture(url: Nullable<string>, sceneOrEngine: Nullable<Scene | ThinEngine>, noMipmapOrOptions?: boolean | ITextureCreationOptions, invertY?: boolean, samplingMode?: number, onLoad?: Nullable<() => void>, onError?: Nullable<(message?: string, exception?: any) => void>, buffer?: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob | ImageBitmap>, deleteBuffer?: boolean, format?: number, mimeType?: string, loaderOptions?: any, creationFlags?: number): Texture

https://doc.babylonjs.com/typedoc/classes/babylon.texture

サブクラス

  • BABYLON.RawTexture3D?

繰り返し

  • BABYLON.Texture.wrapU?
  • BABYLON.Texture.wrapV?
  • Texture.CLAMP_ADDRESSMODE?