最終更新:2014-05-07 (水) 01:58:14 (3635d)
GLSL ES 1.00/データ型
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基本型
void | for functions that do not return a value or for an empty parameter list |
bool | a conditional type, taking on values of true or false |
int | a signed integer |
float | a single floating-point scalar |
vec2 | a two component floating-point vector |
vec3? | a three component floating-point vector |
vec4 | a four component floating-point vector |
bvec2? | a two component Boolean vector |
bvec3? | a three component Boolean vector |
bvec4? | a four component Boolean vector |
ivec2? | a two component integer vector |
ivec3? | a three component integer vector |
ivec4? | a four component integer vector |
mat2? | a 2×2 floating-point matrix |
mat3? | a 3×3 floating-point matrix |
mat4? | a 4×4 floating-point matrix |
sampler2D | a handle for accessing a 2D texture |
samplerCube? | a handle for accessing a cube mapped texture |