最終更新:2012-10-01 (月) 00:25:30 (4218d)
Xcode 4 User Guide
Top / Xcode 4 User Guide
About Xcode
At a Glance
Get Oriented to Xcode Organization and Features
Design the Look and Behavior of Your App
Debug and Refine Your Code
Safeguard Your Projects Using Source Control
Distribute Your App to App Testers or Publish it on the App Store
Get Oriented
Contextual Help: Your Shortcut to Answers
The Workspace Window: Where You Get Most of Your Work Done
- Xcode/ワークスペース
- Xcode/ナビゲータ
- Xcode/エディタ
- Xcode/ユーティリティ
- Xcode/デバッグエリア?
Open Work in Tabs and Windows
Edit and View Many Types of Data
Find Information to View or Edit
Find Information that Supplements the Editor
Check on the Progress of Xcode Tasks
The Organizer Window: Managing Projects, Devices, and Documentation
Browse and Bookmark Documents
Browse for Task-Based Help
Work with Your Source Control Repositories
Organize Your Projects and Devices
Take a Snapshot of Your Project
Start a Project
Click New Project in the Xcode 4 Startup Screen to Create a Standalone Project
Create a Git Repository For Your New Project
Select Options While Creating a New Project
Create a Workspace to Work with Multiple Related Projects
Check Out a Working Copy from Your Source Control Repository
Modernize Your Project
Add Automatic Reference Counting
Close a Project or a Workspace
Configure Your Project
Add Build Configurations
Set the Basic Build Settings
Add Build Rules
Edit User Interfaces
Create Your User Interface
Display Your User Interface Objects
Connect to Other Files Using Placeholder Objects
Select Hidden Objects in an Interface File
Lay Out User Interface Controls Using Content-Driven Rules
Add New Constraints
Allow Objects to Maintain Their Intrinsic Content Size
Override Automatic Constraints
Set Priorities to Resolve Potential Conflicts
Design the User Interface of Your iOS App with Storyboards
Create User Interface Classes
Add a New Nib File
Add a Custom View
Add a New Controller
Simultaneously Design and Implement User Interface Objects Using Multiple Editors
Manage Connections Between User Interface Objects
Make Connections Directly Between IB Objects and Your Code Files
Add Outlets and Actions to Classes Programmatically
- IBOutletConnection?
Use the Inspector or the Connections Panel to Make Connections
Configure Connections Between Model and View Objects
Create and Configure a Binding with the Bindings Inspector
Create a Binding by Dragging Directly to Your Header File
Key Paths Are Dependent on Your Data Model
Configure the Binding Attributes to Customize the Binding
Bind to Objects in a Custom Tree Data Structure
Bind to Your Application Preferences
Edit Source Code
Customize the Source Editor with Xcode Preferences
Modify Syntax-Aware Fonts and Text Colors
Set Your Text-Editing and Automatic Indentation Preferences
Enter Code Quickly and Accurately with the Help of the Source Editor
Speed Up Typing with Code Completion
Balances Delimiters Automatically
Have Fix-it Flag Errors as You Type
Find and Display Related Content
Open a FIle Quickly
Split the Editor Area to Display Related Content
Customize Keyboard Shortcuts to Determine Where a File’s Contents Are Displayed
Jump to a Symbol’s Definition
Find Related Items with the Jump Bar
Find Related Content Automatically
Use Assistant with Interface Builder and Data Models
Incorporate Other Source Editor Features into Your Workflow
Examine the Structure of Your Code with Code Folding
View Preprocessor or Assembly Output
View Documentation for a Symbol Using Quick Help
Automate Extensive Changes in Your Files
Incorporate Files and Code from the Xcode Libraries
Use Inspectors to View and Enter Data
Build and Run Your App
Create, Edit, and Manage Schemes
Specify Which Targets Are Built for Each Type of Action
Rename or Reorganize Your Schemes
Configure and Execute Actions
Run Your Application to Debug It
Run Unit Tests to Find Regressions
Profile Your Application to Find Problems and Optimize Your Code
Perform Static Analysis To Find Semantic Problems
Create an Archive for Sharing or Submitting Your Program
Initiate an Action
Customize Your Build and Run Workflow
Fine-Tune Your Builds
Control the Order in Which Xcode Builds Your Products
Debug Your App
Select a Debugger
Find Coding Mistakes
Locate Possible Semantic Problems
Locate and Display Build Issues
Manage Breakpoints
Add and Activate Breakpoints
Edit Breakpoints
Share Breakpoints
Set Preferences for Breakpoint Behavior
Customize the Debug Area
The Variables Pane
The Console Pane
Control Program Execution
Step Through Code with the Debug Bar
Set a Location in the Debug Bar
Step Through Code in the Source Editor
Suspend a Thread
Set Xcode Window Behavior