最終更新:2014-05-07 (水) 03:37:09 (3641d)
gl.createProgram
Top / gl.createProgram
Create a WebGLProgram? object and initialize it with a program object name as if by calling glCreateProgram.
var program = gl.createProgram();
関連
- gl.attachShader?
- gl.linkProgram?
- gl.getProgramParameter?
- gl.useProgram
- gl.getUniformLocation