最終更新:2014-05-06 (火) 12:18:45 (3614d)
x-shader?x-shader/x-vertex
<script id="shader-vs" type="x-shader/x-vertex"> attribute vec3 aVertexPosition; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); } </script>