最終更新:2021-04-08 (木) 13:29:47 (4d)  

THREE.PerspectiveCamera
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https://threejs.org/docs/#api/en/cameras/PerspectiveCamera

new THREE.PerspectiveCamera(画角, アスペクト比)
new THREE.PerspectiveCamera( fov : Number, aspect : Number, near : Number, far : Number )

メソッド

  • updateProjectionMatrix?
  • lookAt
  • updateMatrixWorld?

プロパティ

  • position