最終更新:2024-01-18 (木) 13:01:04 (425d)
BABYLON.Texture
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This represents a texture in babylon. It can be easily loaded from a network, base64 or html input.
new Texture(url: Nullable<string>, sceneOrEngine: Nullable<Scene | ThinEngine>, noMipmapOrOptions?: boolean | ITextureCreationOptions, invertY?: boolean, samplingMode?: number, onLoad?: Nullable<() => void>, onError?: Nullable<(message?: string, exception?: any) => void>, buffer?: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob | ImageBitmap>, deleteBuffer?: boolean, format?: number, mimeType?: string, loaderOptions?: any, creationFlags?: number): Texture
https://doc.babylonjs.com/typedoc/classes/babylon.texture
サブクラス
- BABYLON.RawTexture?
- BABYLON.ProceduralTexture?
- BABYLON.RawTexture2DArray?
- BABYLON.RenderTargetTexture?
- BABYLON.VideoTexture
- BABYLON.DynamicTexture
- BABYLON.RawTexture3D?
繰り返し
- Texture.CLAMP_ADDRESSMODE?