最終更新:2019-12-16 (月) 18:50:55 (1592d)
Object.Instantiate
Top / Object.Instantiate
https://docs.unity3d.com/ja/2017.4/ScriptReference/Object.Instantiate.html
public static Object Instantiate (Object original); public static Object Instantiate (Object original, Transform parent); public static Object Instantiate (Object original, Transform parent, bool instantiateInWorldSpace); public static Object Instantiate (Object original, Vector3 position, Quaternion rotation); public static Object Instantiate (Object original, Vector3 position, Quaternion rotation, Transform parent);
Unity/プレハブ
GameObject prefab = (GameObject)Resources.Load("Prefabs/CubePrefab"); GameObject obj= GameObject.Instantiate(prefab, pt, prefab.transform.rotation);