最終更新:2019-12-16 (月) 18:50:55 (1592d)  

Object.Instantiate
Top / Object.Instantiate

https://docs.unity3d.com/ja/2017.4/ScriptReference/Object.Instantiate.html

public static Object Instantiate (Object original);
public static Object Instantiate (Object original, Transform parent);
public static Object Instantiate (Object original, Transform parent, bool instantiateInWorldSpace);
public static Object Instantiate (Object original, Vector3 position, Quaternion rotation);
public static Object Instantiate (Object original, Vector3 position, Quaternion rotation, Transform parent);

Unity/プレハブ

  • GameObject prefab = (GameObject)Resources.Load("Prefabs/CubePrefab");
    GameObject obj= GameObject.Instantiate(prefab, pt, prefab.transform.rotation);